THE WORLD OF DRAGONLANCE

Explore Ansalon

Begin in Palanthas or Sanction. Discover the lands of the War of the Lance.

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TWO STARTING CITIES

Where will your story begin?

Palanthas and Sanction offer two very different introductions to Krynn. Choose your starting city when creating your character.

Palanthas overlooking the coast beneath its grand towers
SOLAMNIA · STARTING CITY

Palanthas

The Jewel of Solamnia is a northern port of broad avenues, temples, and learning. The Great Library and Tower of High Sorcery stand among its most famous landmarks.

Discover Palanthas →
Sanction beneath the volcanic Lords of Doom
TAMAN BUSUK · STARTING CITY

Sanction

Beneath the volcanic Lords of Doom, Sanction’s harbor and ash-darkened streets sit at the meeting of mountain and sea. The city played a pivotal role in the Dragonarmies’ war.

Discover Sanction →
AFTERMATH OF THE WAR

Ansalon in the Aftermath of the War of the Lance

Several years have passed since the War of the Lance ended, but Ansalon remains a continent shaped by conflict. The scars of the Cataclysm still define its geography, with shattered coastlines, lost kingdoms, and the ruins of Istar resting beneath the Blood Sea. Now, the devastation left by the Dragonarmies has added new wounds to a land already struggling to recover.

With the defeat of Takhisis's Dragonarmies, the peoples of Ansalon have begun rebuilding their homes, restoring trade routes, and reclaiming territories lost during the war. Yet peace remains fragile. The Knights of Solamnia seek to restore their strength and reputation, the elven nations grapple with old divisions and uncertain futures, and the dwarven realms face challenges both within and beyond their mountain strongholds. Scattered remnants of the Dragonarmies, wandering draconians, ambitious warlords, and ancient rivalries continue to threaten the uneasy peace.

The return of the true gods, the rediscovery of dragonlances, and the legendary deeds of the Heroes of the Lance have forever changed Ansalon. Their victories have brought renewed hope, but the continent's future remains unwritten. Beyond the great cities and familiar roads, forgotten ruins, unexplored wilderness, and emerging threats offer opportunities for a new generation of adventurers to shape the world.

This atlas presents Ansalon in the years following the War of the Lance, providing a geographical and historical guide to a continent caught between recovery and renewed uncertainty. Its markers show approximate regional positions rather than in-game routes or travel distances.

Explore the factions of Krynn →
INTERACTIVE ATLAS · 17 LOCATIONS

Find your next destination

Choose a numbered marker or a place in the list to learn more. Gold markers identify the two starting cities.

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Zoom for nearby locations. Drag or scroll to move around.

Illustrated north-up map of Ansalon in the War of the Lance era, with seas, mountains, forests, and the southern icefields

Illustrative atlas; location positions are approximate. This map shows the War of the Lance setting, not the game’s room connections.

STARTING CITY · SOLAMNIA

Palanthas

Begin in The Jewel of Solamnia, a northern port known for its Great Library, grand avenues, and Tower of High Sorcery.

Explore Palanthas →